About

Green & Gray is a simple card / board game about aquiring land for yourself by placing either nature or industry related cards, thus industrializing or restoring the landscape.

Game Jam constaint: You are not the main character.

I thought about how to interpret this with my game...making a "lightweight" world builder dueling card game seemed to be appropiate. In this game it's more like two concepts battling, the industrialization and nature, that's more prevalent and not specific characters. Since each player represent something abstract, distinguishing a specific main character would not be easy..

Gameplay

  • At the beginning of the game, both player has 5 five cards in hand and 2 credits. Each card costs credits and has a certain value.
    • Values that are higher than 1 marks zone terraforming on the board. Eg. a card with a value of 3 terraforms 2 cells, for green cards this is grass/dirt block, for industrial cards this means terraforming into badlands/wasteland block.
    • An industrial card can be only placed to wasteland and a nature card can only be placed onto a grass block.
  • Only wayy to "pass" is to drop a card from your hand. If any of the players are unable to play any cards, the game ends and the player with the highest score wins.
    • You can always ditch cards as an action. Dropping one card costs 1 credit for each dropped cards.
  • At the beginning of a new round, the active player gains 2 credits automatically.

Credits

Graphics, design, programming...etc music and part of the sound effects were made by me.

Some sound effects are from freesound.org.

Published 5 days ago
StatusPrototype
PlatformsHTML5
AuthorAtanii
GenreCard Game
Made withGodot, Aseprite
Tags2D, Pixel Art, Retro
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
MultiplayerAd-hoc networked multiplayer

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