Running out of time!
About the game:
Simple, time-limited platformer game where you must get the clock before timeout.
The game features 10 levels.
When the time is run out, the level reloads!
Controls:
Key | Desktop | HTML |
---|---|---|
W, SPACE | jump | jump |
F1 | mute bacgkround music | mute bacgkround music |
F2 | mute fx | mute fx |
R | reload stage | reload stage |
P | take screenshot | - |
ESC | back to main menu, exit | back to main menu |
Technical information:
Art: Gimp 2
Music: MuseScore and Beepola
Used color palette: https://lospec.com/palette-list/megaman-v-sgb
Credits: Atanii
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | Atanii |
Genre | Platformer |
Made with | Godot, GIMP |
Tags | 2D, Retro, time-limit |
Average session | A few minutes |
Inputs | Keyboard |
Download
Install instructions
After unzipping, leave the files together. No need to install.
Comments
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Nice and annoying game keep it up!
Just finished it also. Great job!
The moving platform mechanic was fun, but only when it was possible to "follow" it. Some very fast moving platforms were impossible to stay on it, making the only possible way to get through by spamming the jump button.
Also, I really liked the reload level button! Made it so much easier when I screwd up, and it was an instant retry! No downtime whatsoever! Very nice!
Also, if possible, make the resolution a little higher? The window was a little too small for me. No problem if it's going to get pixelated, but I think the field of view is quite important.
Thanks for playing and for the opinion. :)
I will try to balance the player / platform speed more in the future, thanks.
I doubled the resolution, now it should be better.
Edit:
Looks like the viewport setting of the page didn't work like I wanted. For now, I changed the resolution back.
It was so fun and the last stage is a bit difficult but still great.
about the moving platform made the game more fun and difficult.
great job!
Thanks! :)
Thanks for playing :)
The platformer thing was intentional, I thought it would be a good way to make the game more challenging.